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HAND1.QLE
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1997-09-04
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22KB
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510 lines
// QOOLE
// Brushes: 27
// Entities: 4
// Objects: 33
{ // Brush 0
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) bricka2_4 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) bricka2_4 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 7.999985 0.0 ) ( 500.0 7.999915 0.0 ) ( 0.0 7.999968 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.0 ) ( 0.0 500.0 -63.999977 ) bricka2_4 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) bricka2_4 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) bricka2_4 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 7.999985 0.0 ) ( 500.0 7.999915 0.0 ) ( 0.0 7.999968 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.0 ) ( 0.0 500.0 -63.999977 ) bricka2_4 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) bricka2_4 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) bricka2_4 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 7.999985 0.0 ) ( 500.0 7.999915 0.0 ) ( 0.0 7.999968 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.0 ) ( 0.0 500.0 -63.999977 ) bricka2_4 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) bricka2_4 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) bricka2_4 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 7.999985 0.0 ) ( 500.0 7.999915 0.0 ) ( 0.0 7.999968 500.0 ) bricka2_4 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.0 ) ( 0.0 500.0 -63.999977 ) bricka2_4 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 7.999998 ) ( 0.0 500.0 7.999998 ) ( 500.0 0.0 8.00002 ) city4_2 0 0 0 1.00 1.00
( 144.000015 0.0 0.0 ) ( 144.00145 0.0 500.0 ) ( 144.000153 500.0 0.0 ) city4_2 0 0 0 1.00 1.00
( 0.0 -127.999992 0.0 ) ( 0.0 -127.999992 500.0 ) ( 500.0 -127.999954 0.0 ) city4_2 0 0 0 1.00 1.00
( -144.0 0.0 0.0 ) ( -144.000137 500.0 0.0 ) ( -144.0 0.0 500.0 ) city4_2 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) city4_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.0 ) ( 500.0 0.0 -8.000022 ) ( 0.0 500.0 -8.0 ) city4_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 7.999998 ) ( 0.0 500.0 7.999998 ) ( 500.0 0.0 8.00002 ) city4_6 0 0 0 1.00 1.00
( 144.000015 0.0 0.0 ) ( 144.00145 0.0 500.0 ) ( 144.000153 500.0 0.0 ) city4_6 0 0 0 1.00 1.00
( 0.0 -127.999992 0.0 ) ( 0.0 -127.999992 500.0 ) ( 500.0 -127.999954 0.0 ) city4_6 0 0 0 1.00 1.00
( -144.0 0.0 0.0 ) ( -144.000137 500.0 0.0 ) ( -144.0 0.0 500.0 ) city4_6 0 0 0 1.00 1.00
( 0.0 128.0 0.0 ) ( 500.0 128.0 0.0 ) ( 0.0 128.0 500.0 ) city4_6 0 0 0 1.00 1.00
( 0.0 0.0 -8.0 ) ( 500.0 0.0 -8.000022 ) ( 0.0 500.0 -8.0 ) city4_6 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 40.0 ) ( 0.0 500.0 40.0 ) ( 500.0 0.0 40.000023 ) column01_4 0 0 0 1.00 1.00
( 15.999999 0.0 0.0 ) ( 15.999987 0.0 500.0 ) ( 16.000319 500.0 0.0 ) column01_4 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) column01_4 0 0 0 1.00 1.00
( -16.0 0.0 0.0 ) ( -16.000141 500.0 0.0 ) ( -16.0 0.0 500.0 ) column01_4 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) column01_4 0 0 0 1.00 1.00
( 0.0 0.0 -40.0 ) ( 500.0 0.0 -40.000023 ) ( 0.0 500.0 -40.0 ) column01_4 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 8.0 ) ( 0.0 500.0 8.0 ) ( 500.0 0.0 8.000022 ) dung01_3 0 0 0 1.00 1.00
( 128.0 0.0 0.0 ) ( 128.0 0.0 500.0 ) ( 128.000137 500.0 0.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -8.00004 0.0 ) dung01_3 0 0 0 1.00 1.00
( -128.0 0.0 0.0 ) ( -128.000137 500.0 0.0 ) ( -128.0 0.0 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 8.000011 0.0 ) ( 500.0 8.000061 0.0 ) ( 0.0 7.999922 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 0.0 -8.0 ) ( 500.0 0.0 -8.000022 ) ( 0.0 500.0 -8.0 ) dung01_3 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 7.999974 ) ( 0.0 500.0 7.999977 ) ( 500.0 0.0 7.999995 ) dung01_3 0 0 0 1.00 1.00
( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000141 500.0 0.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 -8.000037 0.0 ) ( 0.0 -7.999948 500.0 ) ( 500.0 -8.000351 0.0 ) dung01_3 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -48.000141 500.0 0.0 ) ( -48.0 0.0 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 7.999966 0.0 ) ( 500.0 7.999616 0.0 ) ( 0.0 7.999832 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 0.0 -8.000026 ) ( 500.0 0.0 -8.000005 ) ( 0.0 500.0 -8.000031 ) dung01_3 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 7.999974 ) ( 0.0 500.0 7.999978 ) ( 500.0 0.0 7.999995 ) dung01_3 0 0 0 1.00 1.00
( 56.0 0.0 0.0 ) ( 56.0 0.0 500.0 ) ( 56.000141 500.0 0.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 -8.000042 0.0 ) ( 0.0 -7.999952 500.0 ) ( 500.0 -8.000237 0.0 ) dung01_3 0 0 0 1.00 1.00
( -56.0 0.0 0.0 ) ( -56.000141 500.0 0.0 ) ( -56.0 0.0 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 7.999961 0.0 ) ( 500.0 7.999701 0.0 ) ( 0.0 7.999842 500.0 ) dung01_3 0 0 0 1.00 1.00
( 0.0 0.0 -8.000026 ) ( 500.0 0.0 -8.000004 ) ( 0.0 500.0 -8.00003 ) dung01_3 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) wood1_7 0 0 0 1.00 1.00
( 4.000012 0.0 0.0 ) ( 4.000051 0.0 500.0 ) ( 281.350311 416.025024 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -12.000018 0.0 ) ( 0.0 -12.000197 500.0 ) ( 500.0 -12.000928 0.0 ) wood1_7 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( 273.350098 416.025146 0.0 ) ( -3.999801 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 12.00001 0.0 ) ( 500.0 11.999176 0.0 ) ( 0.0 11.999713 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -3.999993 ) wood1_7 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) wood1_7 0 0 0 1.00 1.00
( 4.000012 0.0 0.0 ) ( 4.000051 0.0 500.0 ) ( 281.350311 416.025024 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -12.000018 0.0 ) ( 0.0 -12.000197 500.0 ) ( 500.0 -12.000928 0.0 ) wood1_7 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( 273.350098 416.025146 0.0 ) ( -3.999801 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 12.00001 0.0 ) ( 500.0 11.999176 0.0 ) ( 0.0 11.999713 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -3.999993 ) wood1_7 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) wood1_7 0 0 0 1.00 1.00
( 4.000012 0.0 0.0 ) ( 4.000051 0.0 500.0 ) ( 281.350311 416.025024 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -12.000018 0.0 ) ( 0.0 -12.000197 500.0 ) ( 500.0 -12.000928 0.0 ) wood1_7 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( 273.350098 416.025146 0.0 ) ( -3.999801 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 12.00001 0.0 ) ( 500.0 11.999176 0.0 ) ( 0.0 11.999713 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -3.999993 ) wood1_7 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 10.0 ) ( 0.0 500.0 10.0 ) ( 500.0 0.0 10.000022 ) metal5_8 0 0 0 1.00 1.00
( 6.461539 0.0 0.0 ) ( 82.490166 0.0 494.185822 ) ( 6.46168 500.0 0.0 ) metal5_8 0 0 0 1.00 1.00
( 0.0 -6.461542 0.0 ) ( 0.0 -82.490196 494.185822 ) ( 500.0 -6.461737 0.0 ) metal5_8 0 0 0 1.00 1.00
( -6.461538 0.0 0.0 ) ( -6.461739 500.0 0.0 ) ( -82.490135 0.0 494.185822 ) metal5_8 0 0 0 1.00 1.00
( 0.0 6.461539 0.0 ) ( 500.0 6.461473 0.0 ) ( 0.0 82.490158 494.185822 ) metal5_8 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 4.000011 0.0 0.0 ) ( 4.000051 0.0 500.0 ) ( 281.350311 416.025024 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -12.000018 0.0 ) ( 0.0 -12.000197 500.0 ) ( 500.0 -12.000928 0.0 ) wood1_7 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( 273.350098 416.025146 0.0 ) ( -3.999801 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 12.00001 0.0 ) ( 500.0 11.999176 0.0 ) ( 0.0 11.999713 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999979 ) ( 0.0 500.0 -4.000007 ) wood1_7 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 447.213593 -219.606781 0.0 ) ( 0.0 4.000926 500.0 ) wood1_7 0 0 0 1.00 1.00
( 13.999997 0.0 0.0 ) ( 13.999133 0.0 500.0 ) ( 367.553284 353.553467 0.0 ) wood1_7 0 0 0 1.00 1.00
( -5.999995 0.0 0.0 ) ( -359.553223 353.553558 0.0 ) ( -5.99925 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 5.999992 0.0 ) ( 500.0 5.999426 0.0 ) ( 0.0 6.000469 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -4.000007 ) wood1_7 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 10.0 0.0 0.0 ) ( 10.0 0.0 500.0 ) ( 10.0002 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -3.999998 0.0 ) ( 0.0 -3.999983 500.0 ) ( 500.0 -4.000073 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 10.000002 0.0 ) ( 353.553406 363.553375 0.0 ) ( 0.0 9.999883 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 500.0 3.999913 0.0 ) ( 0.0 3.999824 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 0.0 0.0 19.0 ) ( 0.0 500.0 19.0 ) ( 500.0 0.0 18.999977 ) wood1_7 0 0 0 1.00 1.00
( 2.999999 0.0 0.0 ) ( 2.999999 0.0 500.0 ) ( 3.0002 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -16.000002 0.0 ) ( 0.0 -16.000015 500.0 ) ( 500.0 -16.000555 0.0 ) wood1_7 0 0 0 1.00 1.00
( -2.999999 0.0 0.0 ) ( 59.017387 496.138916 0.0 ) ( -3.000018 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -19.0 ) ( 500.0 0.0 -18.999977 ) ( 0.0 500.0 -19.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.000007 ) ( 500.0 0.0 4.000021 ) wood1_7 0 0 0 1.00 1.00
( 5.999991 0.0 0.0 ) ( 5.999455 0.0 500.0 ) ( -347.553345 353.553406 0.0 ) wood1_7 0 0 0 1.00 1.00
( 3.749993 0.0 0.0 ) ( 3.749546 0.0 500.0 ) ( 65.767723 496.138885 0.0 ) wood1_7 0 0 0 1.00 1.00
( -2.666668 0.0 0.0 ) ( -160.780258 474.341736 0.0 ) ( -2.667025 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 5.999983 0.0 ) ( 447.215332 229.603317 0.0 ) ( 0.0 5.998761 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -3.999985 ) ( 500.0 0.0 -4.000003 ) ( 0.0 500.0 -3.999973 ) wood1_7 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 24.0 0.0 0.0 ) ( 24.0 0.0 500.0 ) ( 24.000141 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -16.000017 ) ( 0.0 500.0 -15.999987 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -15.999956 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 15.999999 ) ( 0.0 500.0 16.000013 ) ( 500.0 0.0 15.999983 ) wood1_7 0 0 0 1.00 1.00
( 0.0 15.999999 0.0 ) ( 500.0 15.999959 0.0 ) ( 0.0 15.999926 500.0 ) wood1_7 0 0 0 1.00 1.00
( -24.0 0.0 0.0 ) ( -24.000141 500.0 0.0 ) ( -24.0 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 22.499996 0.0 ) ( 500.0 22.499916 0.0 ) ( 0.0 376.053375 353.553406 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -22.5 ) ( 500.0 0.0 -22.499924 ) ( 0.0 353.553406 -376.053345 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 22.5 ) ( 0.0 353.553406 376.053345 ) ( 500.0 0.0 22.500076 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 22.499994 ) ( 0.0 353.553467 -331.053284 ) ( 500.0 0.0 22.500015 ) wood1_7 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 447.213593 -219.606781 0.0 ) ( 0.0 4.000926 500.0 ) wood1_7 0 0 0 1.00 1.00
( 13.999997 0.0 0.0 ) ( 13.999133 0.0 500.0 ) ( 367.553284 353.553467 0.0 ) wood1_7 0 0 0 1.00 1.00
( -5.999995 0.0 0.0 ) ( -359.553223 353.553558 0.0 ) ( -5.99925 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 5.999992 0.0 ) ( 500.0 5.999426 0.0 ) ( 0.0 6.000469 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -4.000007 ) wood1_7 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 447.213593 -219.606781 0.0 ) ( 0.0 4.000926 500.0 ) wood1_7 0 0 0 1.00 1.00
( 13.999997 0.0 0.0 ) ( 13.999133 0.0 500.0 ) ( 367.553284 353.553467 0.0 ) wood1_7 0 0 0 1.00 1.00
( -5.999995 0.0 0.0 ) ( -359.553223 353.553558 0.0 ) ( -5.99925 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 5.999992 0.0 ) ( 500.0 5.999426 0.0 ) ( 0.0 6.000469 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -4.000007 ) wood1_7 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 447.213593 -219.606781 0.0 ) ( 0.0 4.000926 500.0 ) wood1_7 0 0 0 1.00 1.00
( 13.999997 0.0 0.0 ) ( 13.999133 0.0 500.0 ) ( 367.553284 353.553467 0.0 ) wood1_7 0 0 0 1.00 1.00
( -5.999995 0.0 0.0 ) ( -359.553223 353.553558 0.0 ) ( -5.99925 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 5.999992 0.0 ) ( 500.0 5.999426 0.0 ) ( 0.0 6.000469 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -4.000007 ) wood1_7 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 10.0 0.0 0.0 ) ( 10.0 0.0 500.0 ) ( 10.0002 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -3.999998 0.0 ) ( 0.0 -3.999983 500.0 ) ( 500.0 -4.000073 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 10.000002 0.0 ) ( 353.553406 363.553375 0.0 ) ( 0.0 9.999883 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 500.0 3.999913 0.0 ) ( 0.0 3.999824 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 10.0 0.0 0.0 ) ( 10.0 0.0 500.0 ) ( 10.0002 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -3.999998 0.0 ) ( 0.0 -3.999983 500.0 ) ( 500.0 -4.000073 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 10.000002 0.0 ) ( 353.553406 363.553375 0.0 ) ( 0.0 9.999883 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 500.0 3.999913 0.0 ) ( 0.0 3.999824 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 3.999978 ) wood1_7 0 0 0 1.00 1.00
( 10.0 0.0 0.0 ) ( 10.0 0.0 500.0 ) ( 10.0002 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -3.999998 0.0 ) ( 0.0 -3.999983 500.0 ) ( 500.0 -4.000073 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 10.000002 0.0 ) ( 353.553406 363.553375 0.0 ) ( 0.0 9.999883 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 4.000002 0.0 ) ( 500.0 3.999913 0.0 ) ( 0.0 3.999824 500.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) wood1_7 0 0 0 1.00 1.00
} // Brush 25
{ // Brush 26
( 0.0 0.0 6.0 ) ( 0.0 500.0 6.0 ) ( 500.0 0.0 6.000022 ) metal2_8 0 0 0 1.00 1.00
( 13.0 0.0 0.0 ) ( 13.0 0.0 500.0 ) ( 13.000022 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -13.0 0.0 ) ( 0.0 -13.0 500.0 ) ( 500.0 -12.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -13.0 0.0 0.0 ) ( -12.999962 500.0 0.0 ) ( -366.553375 0.0 353.553406 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -12.999998 ) ( 500.0 0.0 -13.000029 ) ( 0.0 353.553406 340.553345 ) metal2_8 0 0 0 1.00 1.00
} // Brush 26
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
"message" "hand1"
"sounds" "4"
} // Entity 0
{ // Entity 1
"classname" "info_player_start"
"origin" "0 0 0"
"angle" "0"
} // Entity 1
{ // Entity 2
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "500"
} // Entity 2
{ // Entity 3
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "300"
} // Entity 3
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 31, 32
Entity: 0
} // Object 0
{ // Object 1 : Cube
Position: (128.0, 120.0, 64.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (264.0, 0.0, 64.0)
Orientation (rad): (1.570807, -0.000002, 0.00001)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-8.0, 0.0, 64.0)
Orientation (rad): (1.570807, -0.000002, 0.00001)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (128.0, -120.0, 64.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (128.0, 0.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (128.0, 0.0, 136.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (120.0, 88.0, 40.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 : Cube
Position: (128.0, 8.0, 104.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 8
{ // Object 9 : Cube
Position: (120.0, 64.0, 104.0)
Orientation (rad): (1.570797, 0.000001, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 9
{ // Object 10 : Cube
Position: (120.0, -56.0, 104.0)
Orientation (rad): (1.570797, 0.000001, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 10
{ // Object 11 :
Position: (68.0, -36.0, 40.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 11
{ // Object 12 :
Position: (120.0, 36.0, 35.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 13, 14, 15, 16
} // Object 12
{ // Object 13 : Cube
Position: (-6.000015, -32.0, -8.5)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 13
{ // Object 14 : Cube
Position: (-6.000015, -32.0, 1.5)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 14
{ // Object 15 : Cube
Position: (-6.000015, -32.0, -18.5)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 15
{ // Object 16 :
Position: (-0.000008, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 17, 18, 19, 20, 21, 22, 23, 24, 25, 26
Objects: 27, 28, 29, 30
} // Object 16
{ // Object 17 : Cube
Position: (1.999993, -20.000002, 9.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 17
{ // Object 18 :
Position: (4.0, -20.0, 32.5)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 18
{ // Object 19 : Cube
Position: (-6.000007, -32.000004, 11.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 14
} // Object 19
{ // Object 20 : Cube
Position: (11.999993, -32.0, 11.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 15
} // Object 20
{ // Object 21 : Cube
Position: (17.999992, -14.000001, 11.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 16
} // Object 21
{ // Object 22 : Cube
Position: (-2.000008, -7.000002, -3.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 17
} // Object 22
{ // Object 23 : Cube
Position: (-16.000008, -12.000003, 11.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 18
} // Object 23
{ // Object 24 : Rect Prism (8 sided)
Position: (-2.000009, 19.999998, -0.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 0.625, 0.625)
Brush: 19
} // Object 24
{ // Object 25 : Cube
Position: (11.999993, -32.0, 1.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 20
} // Object 25
{ // Object 26 : Cube
Position: (11.999993, -32.0, -8.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 21
} // Object 26
{ // Object 27 : Cube
Position: (11.999993, -32.0, -18.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 22
} // Object 27
{ // Object 28 : Cube
Position: (17.999992, -14.000001, -18.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 23
} // Object 28
{ // Object 29 : Cube
Position: (17.999992, -14.000001, -8.500002)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 24
} // Object 29
{ // Object 30 : Cube
Position: (17.999992, -14.000001, 1.499998)
Orientation (rad): (-1.570796, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 25
} // Object 30
{ // Object 31 : Cube
Position: (243.0, -99.0, 42.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 26
} // Object 31
{ // Object 32 :
Position: (240.0, -96.0, 60.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 32